Thursday, 20 September 2012

Forza Horizon



Forza Horizon is an upcoming, open world racing video game for Microsoft's Xbox 360video game console. Developed principally by British games developer Playground Games in association with Turn 10 Studios, the game will be a part of Turn 10's long-running Forza Motorsport franchise, but is considered more of a spin-off instead of the next true member of the series.[2] The game is expected to be released on 23 October 2012.
Forza Horizon is an open-world game based around a fictitious festival called the 'Horizon Festival', set in Colorado, USA. The game incorporates many different gameplay aspects from previous Forza Motorsport titles, like the large variety of cars and the realistic physics and graphics. From a demonstration shown at the Electronic Entertainment Expo, the player can encounter AI drivers in the open world, and can challenge them to instant races. According to Dan Greenawalt, director of Turn 10's Forza Motorsport series, the game's soundtrack contains a lot of dubstep tracks, with a demonstration showing a variation of Avicii's "Levels" remixed by American music producer Skrillex. Forza Horizon is the first game in the Forza Motorsport series to be an open-world game, but as it is being partly developed by Playground Games, some experience with open-world racing is already present, as Playground Games is composed of many employees of other game studios, such as Ubisoft Reflections (DriverSeries) and Criterion Games (Burnout Series). The aim is to progress through the game by means of obtaining "Wristbands" by driving fast, destroying property, winning races and other driving antics.
Horizon is set to feature the physics of Forza 4, which have been optimised to work on the 65 variants of terrain said to be present in the game.


THE BEST SELLING GAME EVER

Have any one of you  who is reading this know the best selling console game.
If you don't then here it is................PONG!


Pong (marketed as PONG) is one of the earliest arcade video games; it is a tennissports game featuring simple two-dimensional graphics. While other arcade video games such as Computer Space came before it, Pong was one of the first video games to reach mainstream popularity. The aim is to defeat the opponent in a simulated table tennis game by earning a higher score. The game was originally manufactured by Atari Incorporated (Atari), who released it in 1972. Allan Alcorn created Pong as a training exercise assigned to him by Atari co-founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game included in the Magnavox Odyssey, which later resulted in a lawsuit against Atari. Surprised by the quality of Alcorn's work, Atari decided to manufacture the game.






Pong quickly became a success and is the first commercially successful video game, which led to the start of the video game industry. Soon after its release, several companies began producing games that copied Pong's gameplay, and eventually released new types of games. As a result, Atari encouraged its staff to produce more innovative games. The company released several sequels that built upon the original's gameplay by adding new features. During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores. It was also a commercial success and led to numerous copies. The game has been remade on numerous home and portable platforms following its release. Pong has been referenced and parodied in multiple television shows and video games, and has been a part of several video game and cultural exhibitions.

About Assassin's Creed


Assassin's Creed III is an upcoming historical action-adventure open world stealth video game being developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3,Xbox 360, Wii U, and Microsoft windows. It will be the fifth major installment and the third numbered title in the Assassin's Creed series. The game is set for worldwide release for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Microsoft Windows version following on November 20, 2012. With the release date of the Wii U confirmed, Assassin's Creed III will be released simultaneously with the console, beginning on November 18, 2012 in North America, and November 30, 2012 in Europe. Ubisoft has said that the game will be bigger than any of its previous installments.
The main portion of Assassin's Creed III will be set before, during and after theAmerican Revolution from 1753 to 1783, featuring a new protagonist: half-English and half-Native American, Connor Kenway, birth name Ratonhnhaké:ton (pronounced "Ra-doon-ha-gay-doon"). In addition to the historical period, the game will also feature the "present day" setting, where series' protagonist Desmond Miles must endeavour to prevent the 2012 apocalypse, as his story will develop and then reach a conclusion. Players will also experience more Desmond than in any previous titles.The game features a new engine, Anvil Next, built from the ground up, the engine is said to utilise full capability of current generation systems to deliver a "next-gen Assassin's Creed experience."

Sunday, 16 September 2012

top 10 again


Top 10 pc games of 2012


BATTLEFIELD 3


 Prepare for full-scale war with Battlefield 3, the third major evolution of the long-running online battle franchise. Using the power of Frostbite 2 game engine technology, Battlefield 3 delivers superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. InBattlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding single player missions and competitive multiplayer actions ranging across diverse locations from around the globe including Europe, Middle-East and North America.
Publisher: Electronic Arts; Developer: Digital Illusions CE (DICE)

STAR WARS: THE OLD REPUBLIC

 

In Star Wars: The Old Republic, players will explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players will befriend courageous companions who will fight at their side or possibly betray them, based on the players' actions. Players can also choose to team up with friends to battle enemies and overcome incredible challenges.

Developer: BioWare| Publisher: Electronic Arts

THE ELDER SCROLLS V: SKYRIM

 Skyrim may sound like a weird name, but it actually makes sense within the world of Elder Scrolls. It's the name of the region just north of Cyrodiil, where The Elder Scrolls IV was set, within the fictional world of Tamriel. If that description was a little too nerdy for you, then so be it, but that's where it came from. It was the same deal with the third Elder Scrolls game, called Morrowind, which sits just to the east of both Skyrim and Cyrodiil. Since Oblivion, there has certainly been a lot of progress within the world of video games, including with what Bethesda Game Studios did with Fallout 3.
Developer: Bethesda | Publisher: Bethesda

MASS EFECT 3

 The Mass Effect series is arguably the best sci-fi experience in the last few years. While the first certainly had technical issues, Mass Efect 2 is in every sense the pinnacle of modern role-playing game design. A vivid cast of characters, accessible and fun gameplay, and an epic scale combine to create one of the most enthralling journeys of the times With Mass Effect 3 the story continues, and hopefully in a way that tops even the masterpiece that is Mass Effect 2. This time the war is back on Earth, and while a lot of questions still remain about how the game will work, what BioWare's keeping the same, and what will change, we still consider Mass Effect 3 to be the new Return of the Jedi.
Developer: BioWare | Publisher: Electronic Arts

PORTAL 2

 With Portal 2 , the hilariously maniacal robot GlaDOS is back and part of a much more fully-featured single-player game.
While it's exciting to think about all the insane puzzles Valve is putting together that take advantage of all the new mechanics in Portal 2, what's especially interesting is the co-operative mode. Instead of Chell, the two-player mode stars two robots, each with their own portal guns. That means four portals total with which to overcome obstacles. This game is going to be crazy.

Developer: Valve | Publisher: Valve

DRAGON AGE II

 
BioWare's been on an incredible roll within the last few years. Granted, it has a huge number of employees spread across multiple studios working on new products to its advantage, but it also has three of the hottest role-playing properties in existence right now. One of them is Dragon Age.
The game will still import certain elements from previous save files and some familiar faces will appear, but this time around you're playing as a human named Hawke. Class and gender can be modified, but not race. The game will also feature a dramatically different art style.
Developer: BioWare | Publisher: Electronic Arts

DEUS EX: HUMAN REVOLUTION

 It's about time this franchise was brought back into the spotlight. The original still stands as one of the best games, well, ever. While the follow-up, Invisible War, was a bit of a disappointment, there's no denying the potential of what Eidos Montreal is cooking up for 2011. Lots of ways to approach each encounter, a flexible character development system, and of course a sweeping story of conspiracy and betrayal. Though this is the third game in the franchise, the story is set before the events of the first two. It's a time before the proliferation of nanotech. Instead of tiny machines, people rely on obvious metallic implants to augment their abilities, hence protagonist Adam Jensen's arms and super strength.
Developer: Eidos Montreal | Publisher: Square Enix

THE WITCHER 2: ASSASSINS OF KINGS

 2011 is going to be an incredible year for role-playing game fans. And even though some higher profile titles might be on the release schedule, The Witcher 2  could very well be in contention of the best. CD Projekt RED's original was a great surprise. It was a huge and dynamic role-playing experience based on the fiction of Andrzej Sapkowski that wasn't without flaws, but it was solid to the core. After an insane amount of patching with the Enhanced Edition, the original Witcher stands as one of the best RPGs available to PC gamers. The technology is also being totally reworked for a much more visually impressive experience and character interactions, from what's been shown off so far, being made to look and feel a lot more natural.
Developer: CD Projekt RED | Publisher: Atari

SHOGUN 2: TOTAL WAR

 Rather than continue to build on previous versions of the revered strategy series and make bigger and more complex games with each release, Shogun 2: Total War is being slimmed down. It'll be a more manageable, focused game with some cool mechanics for progression on the battlefield. So far The Creative Assembly has been saying all the right things. This doesn't seem like an impossibly ambitious and all-encompassing project like Empire. Instead, it sounds like a welcomed back-to-basics approach that focuses on what's made the Total War series one of the best in video games. Coupling Civilization-style turn-based empire management with large-scale real-time tactical battles, Total War has always been a strategy fan's dream game.
Developer: The Creative Assembly | Publisher: SEGA

CRYSIS 2

 Crytek's been at the forefront of graphical achievement for years now. Crysis is still one of the first games people install when they get new hardware, even though the game came out in 2007. Now the company is finally developing something multiplatform. Not surprisingly, it's a shooter. That being said, we should have faith in Crytek. Far Cry, Crysis and Warhead are all excellent shooters, and with Crysis 2 the company is getting more exposure than ever outside of the core PC gaming community. Having refined its shooting mechanics, presentation, and artificial intelligence over the years, Crytek's shooter sequel could be the best thing the studio has ever made. At the very least, you know it's going to be a visual spectacle bound to be obsessively tested on every gaming machine on the planet. 

Top 10 PS3 Games of 2012


2011’s been a great year for the PlayStation 3, with massive exclusives like Resistance 3 and Uncharted 3 joining multiplatform greats like Modern Warfare 3 and Skyrim in an endless struggle for your free time.
If you were hoping 2012 would be a little less crowded, you’re sorely out of luck, as the next year will be bringing tons of new exclusives and must have titles to Sony’s little black box. Here are 10 of the upcoming PS3 games we’re most excited about.
Given the quality of the titles we're going to cover, there's little doubt that 2012 will be as eventful as the past year. After all, how could you say no to a game like Grand Theft Auto V?



#10 Starhawk
Defined as a "shooter game for the PS3" Starhawk is a lot more than just a shooter. As the spiritual successor to the vastly underrated but fantastic Warhawk, also for the PS3, Starhawk sees the addition of a full fledged single player mode that allows players to build structures in the midst of battle—combining real time strategy elements with action.
In Starhawk's universe, humanity is bent on exploring and colonizing outer space, which leads to the founding of a distant colony called the Frontier, upon which Rifters (or prospectors, really) pursue wealth and riches. It's essentially the Wild West, but in space.
#9 Ni No Kuni: Wrath Of The White Witch
Big names aren’t everything in this industry, but they certainly don’t hurt, and Ni no Kuni has two of the best. The RPG represents a collaboration behind famed animation house Studio Ghibli, creators of My Neighbor Totoro and countless other beloved films, and Level-5, the developers of the Dark Cloud and Professor Layton games.
A heavily modified port of a critically acclaimed 2010 DS game, the PS3 version of Ni no Kuni boasts gorgeous 3D graphics and a clever battle system based around casting spells from a magic book. With a lineage based in meticulously crafted worlds and solid RPG gameplay, Wrath of the White Witch should prove a worthy addition to your PS3 library when it releases early next year.
#8 Resident Evil 6
Resident Evil 6 is the latest and greatest iteration in the Resident Evil series. This horror thriller sees the return of two of the series' most well known characters, Leon Kennedy and Chris Redfield who co-star. They are also joined by new characters who aid them in stopping the world's greatest threat.
Resident Evil 6 spans across the globe for the first time ever in a Resident Evil game. Players will find themselves killing a zombified President of the United States, and venturing to the Far East in search of answers to the latest virus outbreak.
Resident Evil 6 is Capcom's most ambitious title in the series to date, offering the largest ever cast of characters, with an equally big budget going to the game's development.
#7 Sly Cooper: Thieves In Time
The Sly Cooper games were some of best platformers to hit the PS2. That's quite an impressive claim, given the fierce competition they were up against. While original developer Sucker Punch has been hard at work bringing inFAMOUS and its sequel to the PS3, ol' Sly and his band of anthropomorphized animal thieves have gone forgotten for nearly six years, excepting an updated HD re-release that hit stores in 2010.
Now, Sanzaru Games is taking control of the franchise to give the PS3 its first title in the Sly series, Thieves in Time. As you might have guessed, our favorite Raccoon will now be able to travel through time, heading into the past to recover the pages of his family tome, the Thievius Raccoonus. The platforming elements and gadget-based gameplay is returning, with the promise of a bigger, more visually polished experience.
#6 Twisted Metal
Originally intended as a downloadable PSN title, this reboot of the classic vehicular combat series soon grew to gargantuan enough proportions to warrant a full retail release. With original creator David Jaffe at the helm, you can be sure that Twisted Metal will be staying true to its roots, albeit with some sizeable gameplay updates and a brand new look.
You'll enter combat as one of several factions based on characters from the old Twisted Metal games: the Clowns are led by Sweet Tooth, the Dolls by Dollface, the Skulls by Mr. Grimm, and the Preachers by the Preacher. You'll take part in 16-player online battles, attempting to kill your enemies or accomplish objectives in the new game modes. With the help of massively destructible environments, deep customization, and a new co-op mode, Twisted Metal should provide a criminally overlooked genre with a welcome revival. 
#5 Mass Effect 3
Mass Effect 3 begins on Earth, as Commander Shepard faces trial for his (or her) actions in the final DLC for Mass Effect 2. The Reapers and the timely invasion halt the proceedings as Shepard and his crew are launched into action to defend earth from utter annihilation.
Banding together with the alien races, Shepard must turn the tide of battle and drive back the Reapers to whence they came.
Shepard reuinites with his old colleagues and a number of new ones in his greatest adventure yet.
#4 BioShock Infinite
Following up any successful game brings its fair share of challenges, but creating a worthy successor to a near-perfect title like BioShock seems almost impossible. 2K Marin's 2009 sequel received a fairly warm reception from reviewers and fans, but any praise was quick to note that it paled in comparison to the original. Now, franchise creators Irrational Games are turning their attention back towards the world of BioShock. In a daring move, they've abandoned Rapture and its looming objectivism in favor of a clean slate. The characters, weapons, and gene-splicing plasmids from the first two games are gone, presumably forever.
Instead, you'll be exploring a brand new world called Columbia, a flying city built around the notion of American exceptionalism that pervaded the country in the early 20th century. Your goal is to save a young woman called Elizabeth from her captor, a mechanical beast known only as Songbird. To help you, you'll have access to new limited-use powers called vigors, a device called the skyhook that lets you rapidly move about Columbia's rail system, and Elizabeth's mysterious ability to tear holes in the space-time continuum. While starting from scratch is certainly a gamble, Irrational's prowess has by all accounts made it a worthwhile one, and Infinite is shaping up to be just as good as — if not better than — the original.
Exclusive to the PS3 is support for Move controls, presumably along the lines of what the latest Resistance and Killzone games have offered.
#3 Assassin's Creed III
Assassin's Creed III is set during the War of Independence in the United States of America, and is leagues away from the Old World. Players take on the role of a young Mohawk named Connor, who joins the Assassins not for revenge like his predecessor Ezio, but for the pursuit of justice.
Players will once again continue the story of Desmond in the present day, as he solves puzzles that unlock the secrets of his memory, and of his heritage.
Assassin's Creed III can be seen as a new starting point for the Assassin's Creed series, as it allows players to go back to the basics with the introduction of a brand new character, with a brand new legacy.
#2 GTA V
Grand Theft Auto 5 follows in the wake of the previous game, with its darker, realistic tone—in direct contrast with the light-hearted facetiousness of GTA3 and Vice City. It takes place in Rockstar's equivalent of Los Angeles, in Los Santos—the City of Lost Saints.
Players take on the role of a crime boss attempting to walk the straight and narrow, only to find himself back in the underworld as his greed and pursuit of the American dream consumes him—an allegory for the issues modern Americans face if ever there was one.
#1 The Last Of Us
Naughty Dog is well known for its excellent Uncharted series, and it has since set its sights on redefining video games with a title called "The Last of Us."
The Last of Us takes place in a post-apocalyptic urban environment, in a world ravaged by a strange illness brought on by a fungal infestation that has turned humans into zombies.
Players take on the role of two survivors—an older man named Joel and Ellie, a teenage girl. Unlike other zombie-themed games, the focus of The Last of Us will be entirely on the two characters as they survive their journey across the ruins of the United States.







FIFA 13 Its coming.......in pc........


EA have announced the release date for their next FIFA title, Fifa 13. They have also let us know that a Limited Edition version will be available for pre-orders and for customers who buy the game on the release date.
For the past year or two this has been EA's way of battling piracy. We approve. Anything has to be better than some of the heavy DRM that the big Pubs have tried...
Fifa 13 Ultimate Edition includes a total of 24 Gold Packs, one gold pack per day. Each gold pack includes a mix of 12 items, such as  players rated 75+ in-game, and include one rare item, such as enhanced player attributes, longer contracts, and the most coveted players...
If you're per-ordering Fifa 13 from a retailer like Amazon, you'll also receive Adidas All-Star Team pack which includes  23 top 10 players from the world.
Fifa 13 Ultimate Edition is only available through the pre order or at the release date, which is 28th of September. Pre orders will be starting from 29th of June.
So are we on the verge of an auction system for FIFA?
With success found using these content delivery systems in other games, its little wonder EA arent thinking about doing this in some of their games also. They generate money, interest and make piracy a lot harder.
A couple of successful games that include this sort of approach are Diablo 3 auction house and of course Team Fortress 2, which switched to free to play, while offering up random drops that may cost to unlock.
Some of these are certainly starting to sound a lot like gambling, whats your opinion on all of this?

Add your comment, score and Frames Per Second (if you know it) by visiting our Fifa 13 ratings page
To discuss this further head over to our Forum. All views and comments are welcome, start up a new thread or join in on an existing topic.

you saw it right ,now its time for you to feel it!!.the top 5 ps2 games

y IGN PlayStation Team
 

5.) Gran Turismo 4
Developed by: Polyphony Digital
Published by: Sony Computer Entertainment
Released: February 22, 2005
Oh the volumes we could fill with reasons for loving Gran Turismo. The game is an almost unapologetic re-creation of the particulars of every single machine in the game's 700+ car roster.
Luckily, that means any PS2 owner will be subject to the most ridiculous collection and subsequent relay of data ever seen in the auto industry. Developer Polyphony Digital intimately knows the handing of every car, every track and every car on that track. That, in turn, ensures that you as the buyer get a game as close to actually driving as possible, which is exactly the point.
GT4, though, decided to add more insanity by adding a Photo Mode with downright ridiculous amounts of detail and adjustments (series producer apparently digs shooting shots of cars as much as he does racing them, which probably accounts for GT4's depth in options).
These features, however, pale in comparison to the game's exact detail in how you run around a course. Yes, you may start by putting around a smallish oval, but eventually you'll be taking your exquisitely-tuned beast around tracks you know the turns of by heart. And, because you've spent so much time with them, you'll know exactly how to approach that hairpin. That is the power of Gran Turismo, and that is why GT4 utterly and completely owns.




4.) God of War
Developed by: SCE Studios Santa Monica
Published by: Sony Computer Entertainment
Released: March 22, 2005
The original God of War was surpassed in scale, options and combat by God of War II. So why did we give the nod to the original? Simple: it did it first. We are by no means dismissing what the second game did to expand the scope and the insanity of taking on mythological creatures in their very domains (ultimately besting them in the most ridiculous and awesome ways they can actually be ousted), but where the second game made it all better, the first game made it great... first.
The original God of War might not have enjoyed the sales of the second game (though it did quite nicely in its own right), but it laid the groundwork for all future iterations to come and few series actually offer that level of solid bedrock to build off of. Angsty hero who slaughtered his own? Check. Progressive system for unlocking new stuff and becoming even more powerful? Check. Confronting enemies in their own domains and squaring off against them when they're a good 10 times your size? Check. Yeah, God of War is pretty much awesomeness incarnate.

3.) Metal Gear Solid 3: Subsistence
Developed by: Kojima Productions
Published by: Konami
Released: March 14, 2006
We love us some Metal Gear Solid -- that much should be obvious. However, our man-love for Metal Gear subsists only to the point where we can get more Metal Gear Solid -- or at least to the point where we can play something old in a new way. Konami and Kojima Productions have been doing these fancy titled re-releases of the Metal Gear games for a few years now, but Subsistence was like an all new game.
It came down to a number of factors, from the bonus secret theatre cutscenes that are as hilarious as they are bizarre to the first peek at what would become Metal Gear Online on the PS3, but none were so significant as the addition of a freely controllable third-person camera. It completely changed how one played Snake Eater without actually breaking it -- no small feat, we're sure -- and has since become the standard presentation style of the series.
No matter the camera angle, though, Subsistence merely presented what was already in Snake Eater in a slightly more updated (and far easier) fashion, allowing players to still experience some of the best fights of any Metal Gear game. The End? You could snipe him right after a cutscene and never have to fight him, or you could simply save your game and wait a few days, then load things up and he'd be dead. Of course, if you chose to fight him, you were treated to an absolutely stellar sniper duel, unlike any other boss fight in the series, really, and the cherry on top of one of Kojima's most poignant and gripping storylines to date.




2.) Shadow of the Colossus
Developed by: SCEI
Published by: Sony Computer Entertainment
Released: October 18, 2005
ICO is a masterpiece, there's no getting around that, but whereas the beautiful little puzzle game was rooted firmly in the ideas of fumbling with an ancient castle to get to safety across a bridge, Shadow of the Colossus (an ICO prequel of sorts) was little more than a series of increasingly complex boss battles that started to take the form of "levels" due to their complexity. Like ICO, though, Shadow delivered its emotional payload with surgical precision, conveying a wide range of emotions without uttering a lick of English.
Maybe it was the desolation in this land that the lone Wanderer and his faithful steed Agro roamed as they searched for the next colossus. Maybe it was the sensation of climbing the colossus, seeking out each of the giant monsters' weak points and plunging a sword into them. But are they really monsters? Who's to say that this Wanderer, slowly decaying as the spirits of the colossi are released, striving to give life to his slain love, isn't the biggest monster of all for what he's done to the few remaining signs of life in a land long since battered and weathered by the wages of time?
Shadow of the Colossus succeeds on so many levels it's hard to know where to being praising it. We'll start with the utterly innovative and enthralling battles with the colossi themselves, which play out like elaborate puzzles. Navigating on and around each of the creatures to get to their weak point becomes a level in and of itself, turning each of the 16 boss fights in the game into increasingly complex sequences of exploration, trial-and-error and discovery. And then of course there's the ending, which every single person who owns a PS2 simply must experience. If you haven't, you're missing out on one of the best experiences in the history of gaming, no doubt about it.




1.) Grand Theft Auto III
Developed by: DMA Design
Published by: Rockstar Games
Released: October 22, 2001
It's quite impossible to overstate the impact of Rockstar North (then DMA Design) and Rockstar Games' first fully 3D debut of their traditionally top-down gangster sandbox epic. The first time one actually got deposited into the middle of Liberty City -- saw it teeming with activity, with people having conversations, saw the seemingly limitless amount of stuff to do, streets to explore, missions to run, storyline threads to chase down, taxis to commandeer, ambulances to pilfer, cop cars to jack and the idea that quite literally any car on the road could be yours with the press of a button -- was a revelation as much as it was a revolution.
Grand Theft Auto III was the tipping point, when games went from being mostly linear, fairly confined experiences to existing inside a virtual world. DMA's carefully guided hand made for a shockingly enjoyable experience no matter what you did. You could get just as much satisfaction heading up on to the roof of a building and lobbing grenades or shooting rockets or sniping with a rifle as you could running around down on street level just punching people until the cops came after you. The radio stations were phenomenal (RISE FM and Chatterbox are still unbeaten as far as some of us are concerned), the Mafioso-heavy dialogue a treat to listen to, and the missions completely open to being tackled just about any way you could see.
The fact that we talk about the game so fondly -- and at such length should show just how much of an impression the first 3D GTA had on all of us. For the first time, we were talking to each other about the random stuff that we did in this world, not in how it made us go from one on-rails objective to the next. Though future games may have surpassed it in scale and scope, it's likely that no game will be the quantum leap that Grand Theft Auto III was, and that's precisely why it's our number one pick for the greatest games on the PS2.